2.3.10

Analysis of Wesnoth Community

Readings, analysis of the Wesnoth community and brainstorming on better campaign building.

The community is built up based on different pages with all the support one needs for game development. Inside the community there are all kinds of possible variants in order to help users to develop the game. Different categories lead to different pages, for example there is a download page and source code page, etc. The best feature besides the forum, is perhaps the online IRC channel possibility to get help.
The main source of information even for those who dare not to read through the information, is the forum. It is divided into sub-categories, which lead to certain topics. The variety of help provided in the community is large, thus the community proves to be very helpful for the beginners and advanced users of the game.

How to build campaigns better? I will add a few thoughts how I see that campaign building could be improved.
- collaboration between people even more intense (using various sources for project development),
- faster feedback during campaign development, better if immediately delivered through a chat client or an IM solution,
- brainstorming about new campaign code solutions together with a group in a real-time discussion,
- suggestions for innovation in the game
Otherwise I cannot see any new solutions to add, because the forum is sufficient enough to find all the necessary information for game development.

No comments: